![]() ![]() Sluggy the Unshaven's only 'attack' is moving slowly forward, but if he gets far enough he'll push you off the platform to your death. ![]() The tiny Chain Chomp in the background of a room in Sluggy's fort that becomes huge and bites at the screen.The falling walls in Burt's fort which will crush Yoshi if he's underneath one.The transformations were complete with music that suggested 'time to die'. Kamek would enlarge small creatures in the boss battles.There are also a few chase scenes in which a gigantic Chain Chomp is out to eat Yoshi (and the very ground you stand on). A boss battle occurs in a frog's stomach and Piranha Plants will try to swallow Yoshi whole, as will the giant catfish lurking in the waters of several jungle levels. The threat of being eaten occurs quite a bit.The depressing piano ditty that plays under it and the fact that SNES games with pre-rendered 3D graphics were in their relative infancy only make this worse. The same animation repeats itself several times afterward until you either continue the game or shut it off. The 'Game Over' screen shows 'GAME OVER' in a deranged font zooming in and rotating in random directions.It is really unsettling, and the high-pitched version featured in the enhanced GBA port is no better. When this happens, the screen transitions to black through a swift horizontal zig-zag wipe effect. The motif that plays whenever Yoshi gets an instant death (e.g., falling into a bottomless pit, touching a thorn or lava, landing on spikes). ![]()
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